Sesame Street Prototype

In-game

First concept using AI + some manual work

First concept using AI + some manual work

Sesame Street Prototype

In this prototype, I explored a stylized, cartoon-inspired street environment focused on strong color, simple shapes, and clear readability.
I used AI to generate early concepts and then refined them manually to shape the scene and composition.
The goal was to quickly prototype a playful environment and test how a character fits naturally within the space.

More artwork